Mission-critical adoption for new device testing
Motorola faced a critical bottleneck during pre-launches: the testing and bug-reporting process took 8 days to reach 80% adoption across the internal team. Without relying on new code or complex software, we restructured the communication narrative and applied game design principles — turning a bureaucratic routine into immersive missions with real-time feedback, slashing completion time to just 4 hours and accelerating the launch cycle by 94%.
"It used to take us 8 days to reach 80% of the team. In the new version, that dropped to 4 hours."
Ygor Santos · Developer — Motorola